Mody – Serious Game

User Interface and Interaction Design of a Serious Game

The serious game MODY encourages users to learn about their traffic behaviour and to playfully influence it in favour of ecological and social aspects; for daily commuting as well as for occasional travelling.

Components of the game are to include automatic recognition of the traffic mode used by the player, a long-term open game principle, various motivational mechanisms and a social multiplayer function.

Type of project • Student project (diploma)
Supervisor • Prof. Peter Eckart, Dipl.-Des. Julian Schwarze
Graduate • Niels Siebenborn
Status • completed
Duration • 10/2018 – 04/2019

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